The power behind Craftventure are our plugins. While we use some basic publicly available plugins, most of our power comes from our custom designed plugins. Lets start with a list of the publicly available plugins we use:
Publicly available plugins
CoreProtect is a fast, efficient, data logging and anti-griefing tool. Used to see who of our crew created that sign with the cursewords on it or destroyed that one precious building
Manages permissions for us
Allows us to reload plugins without a server restart. Only used on the testserver though. Plugin reloading is bad and officially unsupported mkay?
AdvancedBan is an all-in-one punishment-system with warns, tempwarns, mutes, tempmutes, bans, tempbans, ipbans and kicks. Soon to be replaced by the Craftventure plugin
Basic WorldEditing. Scheduled to be replaced by FastAsyncWorldedit sometime in the future
Allows us to sell things like ranks and items for real world cash which is used to keep the Craftventure online and running
ProtocolLib is a library that allows read and write access to the Minecraft protocol. Used mostly for some very basic packet intercepting and sending
Basic anti-cheat protection to prevent players from exploiting some common known Minecraft problems
Inhouse developed private plugins
The main Craftventure plugin, it consists out of 68% magic, 31% of unknown substance and 1% of cookies
Our wonderful audio plugin.
Inhouse edited version of the plugin LightWeightChest protection (LWC). Allows us to make several blocks like (trap)doors and others private so only crew can use them. Our inhouse edited version of this plugin was designed to co-operate with the Craftventure plugins to improve performance for our specific usecases to over 700%.
And an extra because people keep asking: